41QC-u7HTUL._SL160_I just watched Mr. Frost for the first time – somehow I missed this 1990 gem with Jeff Goldblum, who I love, and had to track it down on Youtube. Partway through it occurred to me that it was probably a GU story (which it is, although I’m only considering it an Honorable Mention since it’s missing a lot of the finer details).

Mr. Frost is clearly the adversary, a man who may or may not be the devil himself. He volunteers a confession to some brutal murders but then immediately falls silent, and is eventually put in a mental asylum, where he meets Dr. Sarah Day. Frost will only speak to Day, and tells her that he plans to goad her into killing him. She treats him like a mental patient, obviously, even though the detective who arrested him (her companion in this sense) keeps warning her that Frost is truly evil.

After several displays of his power, Day is gradually convinced that Frost is indeed the devil and that she must murder him to save others. But when she does, it appears to open the door in turn for her to become possessed by the devil. While she “wins” in the sense of defeating the adversary, she ultimately loses – like some other thriller/horror GU stories, such as The DarkIn Dreams and Don’t Be Afraid of the Dark.

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“Know your own self and do what you know you must do, and stop no one from doing what they must do, understand?”

Over time I’ve gotten a feel for GU books – even when the description doesn’t seem quite spot-on, I know when to give it a chance. And I’m so glad I did with this one! Mermaid in Chelsea Creek by Michelle Tea didn’t appear to have an adversary at first, which is a crucial element of the GU archetype, but in fact it was just a slow reveal. But even if it hadn’t ended up qualifying, I would have been happy I picked it up, because this book cut deep. Like many such stories, it is set in our world but with an overlay of magical elements – but this is the real world, gritty and painful, and even the magical parts are harsh.

Sophie, 13, lives in Chelsea, a poor and dirty city on the outskirts of Boston. Her father is gone and her mother is overworked and distant. With nothing better to do, she starts playing “the passing out game” with her best friend, taking turns forcing themselves into unconsciousness. But far from merely a quick thrill, Sophie’s game seems to awaken something in her, and starts producing visions of a mermaid (the dark, folklore kind, not the Disney kind) living in the creek. Then she begins noticing that she can go into other people’s minds and hearts, feeling what they feel (which, given the despair hanging over everyone there, is not much fun). As it turns out, Sophie is the fulfillment of a legend that has permeated the Polish immigrant families of Chelsea for decades – that a girl would come to save them all, a girl who could take away the pollution of their city and their hearts, and she would be recognized by her ability to eat vast quantities of salt. There is nothing Sophie loves more than salt.

Sophie accumulates a few companions who know what’s going on, including a flock of pigeons that she can talk to. She is guided by a wise old woman. She begins to learn of her gift. But at the same time, she must evade the adversary, who it turns out has been in her life all along (I won’t put a spoiler here). This adversary has hurt Sophie’s family, stolen something close to her, and still tries to sway Sophie to their side. But Sophie turns away and decides to pursue her destiny by following the mermaid back to the old country, where she can learn to harness her power.

Although there is no final confrontation (since the story continues in a planned trilogy), this is still a solid GU plot. I love the inclusion of Polish mythology – the Poludnitsa, Rusalka, etc. And I appreciate the setting, too, showing that magic is not always pretty, and that it can be found everywhere, even in the most unpleasant places.

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“Believing in yourself and your magic is half the battle.”

I picked up The Courage of Cat Campbell by Natasha Lowe figuring it might be a GU book because of the genre (intermediate fantasy) combined with the girl’s name in the title, and I was right. This is pretty light fare, with an adversary that is rather easily defeated – it’s mostly about learning to believe in yourself, which while somewhat cliché, is definitely a common GU theme.

Cat, who I think is 11 or 12, lives in a world where some people are natural witches, and the lucky ones go to train at a special witch school. Cat has always wanted this destiny, but did not appear to have inherited the gift from her witchy mother (who due to past events hates all magic). One day she discovers that she is a Late Bloomer and has powers after all, but she cannot control them well. Rejected by the school, and told by her mother to forget about becoming a witch, Cat sets out to prove herself in a dangerous way. A notoriously evil witch has escaped prison and Cat decides to capture her, with a little help from her companion Peter (who briefly gets turned into a guinea pig for his troubles).

SPOILERS Amazingly, it works, and Cat discovers that the evil witch was just sad all along, forced to be a witch when she wanted to be a singer, which created so much rage she hurt people. The “adversary” is willingly taken back to jail, but happy now, Cat’s mother comes around to her daughter’s new destiny, and Cat gets into the school and makes a life for herself as a witch, happily ever after.

“Don’t let fear stand in your way.”

5110YtNnG7L._SL160_Well, I am pretty sure that Jupiter Ascending is a GU film, although it was a bit hard to figure out what was going on in this mess of a movie.

Jupiter, a young woman whose father is dead and mother is somewhat distant, suddenly goes from drudgery to royalty when she discovers that she is the incarnation of some sort of galactic queen. Unfortunately, her new position also comes with a host of aliens trying to kill her, because she will inherit the planet Earth and ruin plans to harvest humans in order to make a youth serum to keep the ruling classes immortal. The adversary is Balem, intent on taking control of Earth for profit. Her companion is Caine, sent by Balem’s brother Titus to rescue her – sort of, although Titus ends up being a secondary adversary and Caine must defy him to keep helping Jupiter. Like many Girls Underground, Jupiter just wants to go home… which is kind of ridiculous in this case, since the entire fate of the Earth rests in her hands. She also wants to rescue her family, who Balem has kidnapped.

There is a betrayal by one of her companions. There is a temporary return home. There is a final face off with the adversary. Jupiter gets to go home and have a normal life (which she prefers for some reason), with her family rescued, and she gets the guy.

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“I take your tears. Forget them. They are mine.”

Darkbeast (and its sequel, Darkbeast Rebellion) by Morgan Keyes is really only an honorable mention at best as far as the Girls Underground archetype is concerned, but I enjoyed the books enough to want to include them here.

Keara lives in a medieval-type society, where children are assigned a darkbeast at birth – a black-colored animal (usually something supposedly unpleasant like a rat or spider or snake) that is magically bound to them. Their darkbeast can communicate with them telepathically, but its main function is as a sort of sin-eater. When the child is too full of anger, or jealousy, or impatience, or any other negative emotion, the darkbeast can lift it from their hearts, at least temporarily. This actually feels wonderful, and yet the children usually hate their darkbeasts, and when they turn 12 (the age of adulthood in their culture) they are required to kill them in a ritual dedicated to the god of beasts.

Keara defies tradition and refuses to kill her darkbeast, a raven named Caw. Forced to flee  her village in fear of the repercussions of her act, she joins a travelling band of actors and gains a few companions. But there is a betrayal, and she is given up…. only to discover that she is not the only person who has spared their darkbeast.

There isn’t a real adversary in this story – she hides from the dreaded Inquisitors, but no single one emerges for her to confront and defeat. And there is no dramatic change at the end, she simply finds a place where she belongs. But nonetheless, it’s worth reading, and I loved the relationship she developed with Caw especially, who is wise and thoughtful but also still a raven at heart, always hoping for another treat.

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“How about telling me what’s going on?” / “In a minute, Mom, I have to save the world first.”

Island of Lost Souls is a solid Danish fantasy film that turns out to also be a classic GU plot.

Lulu, 14, has moved to a new town with her mother and brother, and is bored and dissatisfied. Interested in spiritual things, she uses a ouija board to summon any nearby spirits, and accidentally raises a ghost who occupies her brother’s body. With the help of a neighbor boy and an adult expert on psychic phenomena, Lulu begins to uncover a much bigger story behind her misfortune. In the 19th century, an evil necromancer was subdued by a lodge of good magicians, but he has returned and is collecting dead souls in bottles for use in his magic. One of those souls was diverted by Lulu’s ouija ritual, and was one of the original good guys who must now figure out how to defeat the necromancer for good (while in the body of a child).

Lulu travels to the necromancer’s lair on Monk Island and frees the souls, but causes more trouble as they randomly possess all the people in her town. She and her companions are pursued by an animated scarecrow who is the minion of the adversary. She barely escapes the necromancer and returns home briefly – but he steals her mother and brother and she must go back to the island to rescue them.

Lulu’s final confrontation with her adversary not only defeats him, but draws on a hidden magical power she didn’t know about, revealing her to be greater than she knew.

51QHX1P8R6L._SL160_Recently re-watched Tank Girl (not having seen it since the 90’s) and realized it is a Girls Underground story. [Note: this only applies to the movie; I have not read the comics.]

Rebecca lives in a post-apocalyptic wasteland as a rebel fighting the evil rule of the Water & Power company, who are seeking to dominate all the world’s resources. The adversary is Kesslee, the leader of W&P, and his minions are all his corporate underlings. Kesslee captures Rebecca and tries to bring her over to his side, working as his assassin (as many Adversaries try to corrupt the Girls Underground – see for instance Darkness in Legend). But she refuses, is enslaved, and then manages to steal a tank and escape, helped by another woman as her companion. When a young girl from the rebel camp is kidnapped by W&P, Rebecca sets out to rescue her, aided by her new companions the Rippers (genetically engineered mutants who live underground). In the end, she has a final showdown alone with Kesslee, saves the girl, and strikes a blow against the evil corporation.

tumblr_lctd2mgu081qb2v4qo1_500Just a reminder that May 4 marks Alice’s trip down the rabbit hole, which I annually commemorate with the holiday Alice Days (or Alice Day, if you can only set aside one day – several days are better). I am busy stocking up on alcohol and candy, digging out my 20+ DVDs of Alice adaptations, and updating my thematic Youtube playlist. I welcome you all to celebrate Alice in your own creative ways!

 

61wyY+eg0oL._SL160_Holly Black makes her fourth appearance on Girls Underground (after the three Modern Faerie books, The Good Neighbors graphic novel, and The Coldest Girl in Coldtown) with The Darkest Part of the Forest, another remarkably well-written YA novel that understands the perils of dealing with Faerie.

What’s interesting to me about this one is that I didn’t actually notice that it was a GU story until I was finished. Part of that was simply just being captivated by the book enough not to be analyzing it as I went along. Another part was the lack of an obvious adversary until toward the end. Actually, what I noticed most was how refreshingly unstereotypical her characters were – when Hazel and her brother Ben play pretend as children, it is Hazel who is the knight, and her brother who falls for the handsome prince. And yet, Hazel is not presented as unfeminine or in any way strange for being the adventurous, heroic and even violent one.

Hazel lives in a town surrounded by Faerie, where the unusual is usual. For the most part, humans and fairies live side by side in an uneasy truce. But one day, the mysterious fairy prince who has been sleeping in a glass casket in the forest for as long as anyone remembers, disappears – and it seems Hazel is somehow responsible, although she cannot remember how. This leads to a lot of revelations about the past, a deal she made with the fairies, her brother’s struggles, and the way she inadvertently became controlled by the fairy king.

There are enough GU tropes for it to qualify – Hazel’s parents are classically distracted and uninvolved, she makes a foolish wish that sets everything in motion, she has an otherworldly companion in the form of a changeling boy, there is a male adversary who she must confront alone in the end, she spends time forgetting herself, etc. But somehow, the way the story is presented (where a lot of the crucial plot elements are only revealed in flashbacks) and the fact that Hazel doesn’t really go anywhere new, made it slip past my radar at first. Still, I’m very glad I have a policy of reading anything Holly Black writes, because it led me to this book even if I wasn’t expecting it to be GU.

51IYEB8gGtL._SL160_Just re-watched the 1986 movie From Beyond and noticed that the female doctor, Katherine, was actually more of a main character than I’d remembered, and from her perspective, this is a Girls Underground story (not surprising, it being common in the horror genre).

Katherine meets Crawford Tillinghast once he has already gone half-mad from experimenting with a device which stimulates the pineal gland and somehow lets the person perceive creatures in an alternate (and terrifying) dimension. The doctor he was assisting appears to have been murdered, and Katherine accompanies him back to the house where it all happened, with a police officer as backup. Therefore Crawford becomes her initiator into the otherworld, as well as her companion. This is also one of those GU stories which takes place primarily all in one house. (May be worth noting, too, that Katherine is trying to find a cure for schizophrenia, which afflicted her father, so in a way there’s a theme of trying to rescue a family member.)

They turn on the machine again, and Katherine finds out that it is all real, and meets Dr. Pretorius, supposedly dead but actually assimilated to some horrifying creature on the other side – he is the adversary. After a lot of disturbing things happen (including “forgetting herself” and changing into leather S&M gear), she briefly returns “home” in the middle of the adventure, back to the regular world, but must return again to the house. Eventually, she defeats the adversary with a bomb – however, instead of a victorious ending, Katherine is driven insane by her experiences, which seems a more realistic end for some Girls Underground.

“The traffic flow from folklore to fiction and film has always been heavy.” - Maria Tatar, Secrets Beyond the Door

An exploration of story…

In which I describe examples of the Girls Underground archetype that I have discovered in literature and film. For more information regarding the concept, including its earlier incarnations in fairytales and mythology, visit the pages linked above. Here is a list of all the examples I have covered thus far.

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Alice Days

Celebrate one of the primary inspirations for Girls Underground - Alice in Wonderland - with a holiday down the rabbit hole and through the looking glass! Check out the Alice Days page for party ideas, movie recommendations, and more.

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